Course Details
Course Information Package
Course Unit Title | ANIMATION | ||||||||
Course Unit Code | AART301 | ||||||||
Course Unit Details | |||||||||
Number of ECTS credits allocated | 4 | ||||||||
Learning Outcomes of the course unit | By the end of the course, the students should be able to:
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Mode of Delivery | Face-to-face | ||||||||
Prerequisites | NONE | Co-requisites | NONE | ||||||
Recommended optional program components | NONE | ||||||||
Course Contents | Preface Motion Graphics: Introduction to motion graphics. Explain the use and capabilities of Adobe Flash. Motion techniques and how animation works. Adobe Flash interface prologue. Motion graphics design basics: Drawing tools, basic shapes and navigation. Rulers, guides and grids as drawing aids. Use of symbols and instances. Understand the main timeline and fps. Visual interpretation: Identify frame types. Use of key frames and frame-by-frame animation. Basic shape and motion tweens. Individual or group exercises stressing the use of computer as medium in order to design and produce a short animation. Project includes basic computer skills acquired. Advanced interactive techniques: Lab-based workshop on sounds, images and video potentials of Adobe Flash. Describe basic Action Script 3. Enable movie clips by using AS3. Create and add button interactivity Visual Communication: Prepare final animation for review and production. Participation in-group critique. The role and importance of visual and literal communication. | ||||||||
Recommended and/or required reading: | |||||||||
Textbooks |
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References |
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Planned learning activities and teaching methods | This course is delivered to the students by means of lectures and class discussions. Lectures are supplemented assignments on specific case studies in order for the students to familiarize themselves with the concepts and their application.
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Assessment methods and criteria |
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Language of instruction | English | ||||||||
Work placement(s) | NO |